Ethos Erlanger's First Virtual Life© Blog

Building in Virtual Worlds

Archive for July, 2009

Looking for an On-Line University That Offers a Degree in Architecture

Posted by Ethos Erlanger on July 27, 2009

Why not?

I’ll take the courses, and the test.  I’ll become a real architect. Is there such a thing out there?


Posted in Uncategorized | Leave a Comment »

Index of Viewers for Second Life and Open Simulator

Posted by Ethos Erlanger on July 23, 2009

I thought I would use this post to list the viewers that I have tried and any comments about them.  I should try to figure out how to post a chart or spreadsheet that shows some of the key features. (I’ve never posted a chart before.)

Here’s a start.

1)  Second Life

2)  Hippo

3)  Meerkat

4)  RealXtend


1) The Second Life viewer may seem like it is the defacto standard, but there are subtle differences between all of the viewers.   I think of it as one of many. It is built around some of the features that are unique to Second Life and that are an inherent part of the product that Linden lab offers. in the context of SL, it is evolving.  Some features of the viewer are always being tweeked and that can be both good and bad. Features get moved around and some features are relegated to the advanced menu and are forgotten or ignored.

You may find me comparing the other viewers to the Second Life viewer simply because I believe everyone knows it and can related to it as a reference. This fact will not indicate that I have a preference for the Second Life viewer.

2) Hippo – to be written

3) Meerkat – to be written

4) RealXtend – to be written

Posted in 3D Virtual World Viewers, OpenSim, Second Life | Leave a Comment »

I Have Started the Washington Monument in My Sandbox

Posted by Ethos Erlanger on July 22, 2009

The incomplete Washington Monument in front of a photo of the St louis Arch

The incomplete Washington Monument in front of a photo of the St louis Arch

I started this version of the Washington Monument in Second Life.  I did complete one version that is 88 meters tall in SL and displayed at Shakker Park, this one that you see in the photo above is in my local OpenSim sandbox. Built according to the Erlanger Scale, The top of this monument is 278 meters above the ground and when it is completed, it will use more than 400 prims in Second Life.  If Second Life allowed prims larger than 10×10 meters it could be build with only 17 prims.  Large monumental builds that are a true scale recreation are rare in Second Life because of the prim size limitation.

Using the Erlanger Scale, the base of this monument is 27 meters square.

Posted in OpenSim, Second Life, Uncategorized, Virtual Architecture | Leave a Comment »

Pondering how to build the St Louis Arch in OpenSim or Second Life

Posted by Ethos Erlanger on July 20, 2009

I am starting to play in my sandbox with a grandiose idea. The Jefferson National Expansion Memorial.

Jefferson National Expansion Memorial at Erlanger Acres_001

To do this build at the proper scale I must build it 315 meters tall and 315 meters wide at the base. This is an image of my entire 256m x 256m sim and at the center is the Little Sable Point Lighthouse which is about 54 meters tall. On the right, partially hidden by the photo of the arch and trees, is a triangular prim that represents the base of the arch which will be a 27 meters equilateral triangle.

Posted in Uncategorized | 5 Comments »

Meerkat will only take standard size prims to OpenSim

Posted by Ethos Erlanger on July 15, 2009

I tried to bring my lighthouse into my OpenSim sandbox and parts are missing.

The megaprims that I used for the foundation and the light beam are gone. I will have to remake those.  The script inside the rotating Fresnel lens is gone. I will have to rewrite that script. We still have a long way to go for OpenSim to play nice with Second Life.

I am not asking that they be the same.  I just want them to get along.

I also tried to bring over a boxed product using Meerkat. Nothing in the contents of the box was there when it got to OpenSim. I think that Second Inventory will still be a viable solution for a while longer.

Posted in Uncategorized | Leave a Comment »

I can teleport from Second Life to my OpenSim Sandbox

Posted by Ethos Erlanger on July 13, 2009

I have been successful at teleporting from Second Life to my local OpenSim Sandbox. Then I can teleport back to SL.  I am using the Meerkat viewer which automates the “TP” very nicely.

This is made simpler if I have the same name and password for both log-ons. This sort of teleport from the SL grid to a standalone is not really a TP, but more like a fully automated log-off and log-on.  In the viewer, you simply choose your grid in the map window and then click teleport.

My avatar looks different in OpenSim. I hope to fix that soon and make me look like I do in SL. All these step are so new that I must search the forums of OpenSim to find how to do it.

Has anyone else done this yet?

Posted in OpenSim, Second Life | Tagged: , , | 3 Comments »

OpenSim Allows the Control of Avatar Speed

Posted by Ethos Erlanger on July 12, 2009

I was looking in the OpenSim.ini file and found an interesting feature. I am able to control the speed of an avatar’s walk and the velocity across the ground. I changed the settings and saw the results.

This would be very nice for machinimatographers to use for casual crowd scenes. The standard walk can be set to any speed desirable. The running speed can be controlled as well.

Now that I know this, I am adding to my wish list that a third speed be developed. With three speeds, we could have a slow walk, standard walk, and then a run. Or, in actuality, I would call it a standard walk, a jogging speed, and a run or racing speed.

Now that we are discussing avatar speed, why not 4 or 5 speeds? An older person could use a really slow walk with the appropriate animation such as a cane or a walker. An adult could use a standard walk. A teen could use a speed walk and then a jogger could use a trot. Finally, a runner could use a higher speed.

Let’s take it one step further, and give control of these speed to the sim owners or managers.  This way, a sim that is used for or dedicated to machinimatography can be set up for the right sort of action scenes.

Join me in the push for more control over avatar speeds in SL.  If Linden Labs is reluctant to do this, it will only add to the growing list or reasons for users to migrate to other platforms.

Posted in OpenSim, Second Life | Tagged: , , , | 1 Comment »

One Prim takes a Trip on the Meerkat Express

Posted by Ethos Erlanger on July 12, 2009

Thanks to the Meerkat viewer, I was able to take a prim out of Second Life and then import him into my OpenSim local sandbox. And, just to make the prim feel at home, I took him back to Second life where he came from.

When he got home, the prim remarked “That was quite an experience!”

We hope to make regular shuttle stops between the two virtual worlds in the future. It must be noted though that these are not non-stop trips. There is a short layover on my PC’s desktop.

Posted in Uncategorized | Leave a Comment »

Open Sim in Sandbox Mode!

Posted by Ethos Erlanger on July 11, 2009

Well, I got it working thanks to Jules Vos.

My fist Prim in Open Sim

My first Prim in Open Sim

My own island.  I think I will name it Erlanger Acres.

Posted in Uncategorized | Leave a Comment »

Open Sim – A Dream in the Making

Posted by Ethos Erlanger on July 11, 2009

I am getting help with Open Sim.  So far nothing is working.  Seem that Open sim wants to listen on port 9000 and that port is also used by McAfee Security.

So I changed the OpenSim.ini file to use port 9005 for the listens and still it  crashed.

Then, even after removing McAfee, open Sim still crashes. What will I do? What will I do?

Posted in Uncategorized | Leave a Comment »