Ethos Erlanger's First Virtual Life© Blog

Building in Virtual Worlds

Archive for the ‘Sculpty Prims’ Category

Sculpties do not rez the same for everyone?

Posted by Ethos Erlanger on June 21, 2009

I am searching for evidence that confirms or refutes the assertion that sculpties do (or do not) appear the same for everyone.  I am led to understand that sculpties are made to appear by the video card itself.  Does this mean that every video card maker renders things differently? Has this ever been tested?

Although interesting, I am not conerned too much about “Level of Detail” otherwise called LOD.  I know that a partially resolved sculpty prim is quite un-viewable, but that is really an issue for the creator not the viewer.  Tell me I am wrong?  Where is the evidence?  Please comment and point me to the evidence I need to understand this issue from every angle and user perpective.


Posted in Sculpty Prims, Second Life | Leave a Comment »